Shrub's Fox Den

Shrub's Fox Den refers to Shrub's residence: a series of tunnels dug into a hill at the edge of Big Moon Lake.

Layout
The den is a spacious, underground area that spans multiple levels, each containing several tunnels and rooms made primarily of acacia wood, red sand, dirt, and stone. Throughout the den, stones, twigs, and dead bushes litter the ground, giving it a natural, unkempt appearance. Many of the rooms have cave-like ceilings, with uneven blocks and various decorations hanging from above.

Crawling into the burrow deposits one into a short entry tunnel, which has two rooms on opposite walls: a bedroom and a workroom.

A staircase down from the first level leads into Shrub's storage room, which branches off into a number of smaller spaces, including an enchantment room and bits and chisels workshop. Additionally, the second level contains a long ladder that leads down into Shrub's mine.

The bottom level of Shrub's den takes the form of a large chamber filled with sweet berry bushes. Along the perimeter of this chamber are four smaller rooms: a meeting room, book room, trophy room, and map room.

Bedroom
Shrub's bedroom is a small, T-shaped room branching off from the den's entry tunnel. The room contains three long desks lining the walls, displaying pet parrots, jars of chocolate-covered berries, and various other decorations. Shrub's bed is nestled in the ground against the furthest wall. A handful of lanterns hang from the room's cave-like ceiling.

Workroom
Opposite the bedroom is Shrub's workroom, a T-shaped room branching off from the den's entry tunnel. It contains three long desks lining the walls, adorned with a crafting table, furnaces, an anvil, and a smithing table. A handful of lanterns hang from the room's cave-like ceiling.

Storage Room
The main chamber of the den's middle level is Shrub's storage room. The left and right walls are stacked high with chests organized to store different materials. On either side of the main storage are a handful of barrels embedded into the wall, serving as overflow storage for sweet berries. The front and back walls each contain two marked tunnels leading into tiny rooms themed around specific activities. The back wall of the storage room leads into a small space with a long ladder leading down to Shrub's mine, and a small lava pool gated behind an iron fence for the disposal of unwanted materials. The ceiling of this room is the largest and most cave-like in the den, and has a series of lanterns, glow berry vines, and dripstone hanging from above.

Sweet Berry Garden
The main chamber of the den's bottom level is the vast sweet berry garden, containing four square sections of sweet berry bushes marked by cobblestone fences. Between the plots of berries are three passages leading into the chamber's outer hallway. The inner walls and corners of the hall display even more sweet berry bushes behind rows of glass, and doors on the outer walls lead into the other rooms on the bottom level.

Meeting Room
The meeting room is a square room on the bottom level of Shrub's den, marked with a sign displaying a slip of paper. It has three walls embedded with empty notice boards, and a clock above the entrance. The center of room has a large desk surrounded by eight chairs. Like other rooms in the den, the ceiling is cave-like, and has a series of lanterns, glow berry vines, and dripstone hanging from above.

Shrub created this room as a place to discuss things with his friends. It also serves as a general hangout room, since many rooms in the den lack proper seating.

Book Room
Shrub's book room is a tall, square room on the bottom level of Shrub's den, marked with a sign displaying a book. Designed after Azalea's library, the walls of the room are lined with a series of books, shelves, and barrels. On the back wall, a ladder leads up to the second floor of the room, identical the first floor. The center of the room has a number of posts supporting the upper floor. Additionally, the ceiling here resembles that of a cave, much like the other rooms in the den, and has a series of lanterns, glow berry vines, and dripstone hanging from above.

The room was created as a place for Shrub to practice reading and writing, but also functions as a place to store copies of books. His personal journal is kept in this room as well.

Trophy Room
The trophy room is a square room on the bottom level of Shrub's den, marked with a sign displaying a silver chalice. It has three walls lined with item shelves, item frames, and statues, and the corners of the room are accented with short desks. The center of the room contains a wide pillar-like structure housing a pedestal behind glass, with other pedestals displayed around its exterior. Like many rooms in the den, the ceiling is cave-like, and has a series of lanterns, glow berry vines, and dripstone hanging from above. Unique to this room is a spore blossom growing directly over the centerpiece pedestal.

As its name suggests, the room contains keepsakes, trophies, and other items Shrub has deemed important. Additionally, the room contains Gart's collection of non-canon character plushies.

Keepsakes

 * azalea cooky: A cookie given to Shrub by Azalea during their first interaction.
 * zombie flower: A cornflower plucked from one of Ripken's outposts before a tense confrontation.

Trophies

 * Lunar Hourglass

Map Room
Shrub's map room is a square room on the bottom level of the den, marked with a sign displaying a compass. Displayed on the walls of the room are maps of varying sizes, a selection that rotates out depending on the locations Shrub is studying. A small desk sits in the center of the room, housing empty maps, barrels, and a cartography table. Like other rooms in the den, the ceiling is cave-like, and has a series of lanterns, glow berry vines, and dripstone hanging from above.

History
After waking up at Big Moon Lake with his memories scrambled, Shrub wasted no time digging a hole into a nearby hill. At first, the den was minuscule and contained only one small tunnel with six unimpressive rooms that led into one another. When it became clear that Shrub might be staying for a while, he decided to expand the den, starting with a full reconstruction of the entry chamber. He combined the smaller rooms into larger, more decorated spaces, and made the tunnel itself larger and less cramped.

Next, Shrub added a second level, accessible via a long staircase at the end of the entry tunnel. This chamber was much larger than the entryway, and was created to serve as a storage room for Shrub's materials. In addition, he dug out four smaller rooms extending from this chamber, each themed around different activities: enchanting, brewing, chiseling, and [TO BE DETERMINED]. Preferring to keep all his things in one place, Shrub also dug out a mine beneath his den, accessible via a long ladder at the end of his storage room.

Lastly, Shrub dug out a third level, primarily serving a massive sweet berry garden. The chamber was dug into a square shape, and he added a long hallway winding around its perimeter. Shortly after, Shrub extended this level, adding an additional room on each wall: the meeting room, book room, trophy room, and map room.

After obtaining the Lunar Hourglass, Shrub put it on display in the center of his trophy room.

Story arc
[To be added?]

Trivia

 * Big Moon Lake and the surrounding area were heavily terraformed to create a perfectly circular body of water. The world generation had already created a segment of river that loosely resembled a circle, so it was isolated and expanded.
 * Technically, the lake's true name should be "Full Moon Lake", as intended by Shrub. Unfortunately, due to his shaky grasp on Clamortongue, he didn't get the words quite right.