The Outposts

"Page currently under construction. Mind the dust."The Outposts are collectively a series of Overworld hideaways intended to serve as communal safe places for weary travelers to rest. Built by Ripken, these Outposts are typically nestled into the sides of hills or mountains, making use of natural caves if there are any available.

Each Outpost is marked with large fields of cornflowers scattered around their entrances at the surface.

Each Outpost also has a 'workstation' inside, typically along a wall in the main room, where the coordinates for that Outpost are stated along with the phrase "take what you need, leave what you can".

Plains 1
Plains 1 is located close by Riverbend, reachable by following over the hill slightly northwest of Ruby's Den and Breakfast.

Layout
Having been built first, it's the smallest of all current Outposts, and frequently overgrown by jungle vines. Jungle logs, stone bricks, and jungle planks are heavily used in its construction, with torches being the primary source of light. It consists of two rooms- the main room and the farm room, the latter hidden behind a pillager banner -and has two entrances, one high and one low.

The main room is a small, somewhat circular room, lined with cobblestone and stone brick. Its workstation is mainly jungle log and contains two crafting tables, two furnaces, and a nestled double chest, in front of which sit two blue beds. On each of the four outward facing logs, there are cocoa beans.

Beside the Outpost beds are additional storage chests, and past the pillager banner beside that there is a farm room where sugar cane, wheat, carrots, potatoes, and sweet berries may be collected.

Savanna 1
Savanna 1 is located fairly far from any other constructed landmarks, but is clearly distinguished not just by its cornflowers but by the very visible farm sat outside (growing melons, wheat, carrots, potatoes, and sugarcane).

Layout
Savanna 1 has three entrances, each of them leading into a curved natural tunnel. In the middle of this tunnel, across from entrance B, a two block tall entry leads to the main room of the Outpost, and following the tunnel leads to a staircase down into the cave system and mines.

The main room is a long, sparsely decorated room, with a large oak wood support beam along its middle and a workstation at the back wall containing storage chests, a crafting table, and four furnaces. Beside the workstation is a jukebox and an armor stand. The workstation itself is made primarily of acacia wood.

Past a pillager banner in the main room is a square barracks room containing four beds, with acacia wood flooring and a small ring of jungle logs and cocoa beans along the right wall. There is also a pink sheep that lives in this room.

The staircase at the end of the main tunnel leads down into a cleared dungeon, from which there is a path up and a path down. Taking the path down will lead to a deep, sprawling mine, while taking the path up will lead to a largely explored cave system and a small mushroom farm room.

Biome's Edge 1
Biome's Edge 1 is located nearby to the Dieu Du Sang Coliseum, dug into the side of a mountain. Outside, there is a small mural made of stone and lapis, depicting a house.

Currently, it is surrounded by sweet berry bushes in addition to cornflowers, and a sickly sweet smell hangs in the air. Ripken's animals are present, but he is not.

Trivia

 * None of the Outposts have waystones, by design. They're not intended to be accessed in that way, but as pit stops for overworld travel. They're meant to be hidden safe havens!